AI Insights · Timothy · October 2023
Top 5 Horror Games on Android in Africa Q3 2023
Analyzing the performance of the top 5 horror game apps on Android in Africa during Q3 2023, including downloads, revenue, and active users.
In the third quarter of 2023, the top 5 horror games on the Android platform in Africa displayed varied performance metrics across downloads, revenue, and active user engagement. Below, we delve into the specifics of each game's performance, based on data from Sensor Tower.
Dead by Daylight Mobile saw a notable fluctuation in its weekly revenue, starting at approximately $460 in late June and declining to around $140 by the end of July. However, it experienced a slight recovery, peaking at nearly $290 in late August. Weekly downloads peaked in late July at over 1.6K but gradually declined to around 800 by the end of September. Despite these fluctuations, the game maintained a strong active user base, increasing from approximately 15.9K in late June to around 24.4K by the end of September.
Myths of Moonrise experienced consistent weekly revenue, hovering between $140 and $380 throughout the quarter. Weekly downloads showed a similar trend, starting at 1.7K at the end of June, dipping mid-quarter, and then rising to 1.2K in late September. The game's active user base remained relatively stable, fluctuating between 3.2K and 4.4K during this period.
Identity V had a more varied revenue trend, with weekly earnings ranging from $20 to $270. Downloads saw minor fluctuations, peaking at 961 in mid-July and dipping to 332 in mid-September before recovering to 570 by the end of the quarter. The active user base showed resilience, maintaining numbers between 8.5K and 10.3K.
Mystery Matters showed significant growth since its release in early September. Weekly revenue surged from $15 in the first week to $950 by the end of the month. Downloads also saw a steep increase, starting at 1.6K in early September and reaching over 7.1K by the end of the quarter. Active users mirrored this trend, growing from 914 in early September to 7.6K by the end of the month.
Five Nights at Freddy's maintained a steady, albeit modest, revenue stream, averaging around $50 to $80 per week. Downloads remained low and stable, fluctuating between 15 and 37 per week. The active user base was similarly small but consistent, ranging between 34 and 80 throughout the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.